Browsing Institutt for velferd, ledelse og organisasjon by Subject "gamification"
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CyberEscape Approach to Advancing Hard and Soft Skills in Cybersecurity Education
(Chapter, 2023)Incorporating gamification elements and innovative approaches in training and educational programs are promising for addressing cybersecurity knowledge gaps. Cybersecurity training should consider a combination of hard and ... -
Gamification as a neuroergonomic approach to improving interpersonal situational awareness in cyber defense
(Peer reviewed; Journal article, 2023)In cyber threat situations, the establishment of a shared situational awareness as a basis for cyber defense decision-making results from adequate communication of a Recognized Cyber Picture (RCP). RCPs consist of actively ...