CyberEscape Approach to Advancing Hard and Soft Skills in Cybersecurity Education
Pirta-Dreimane, Rūta; Brilingaite, Agné; Roponena, Evita; Parish, Karen; Grabis, Janis; Lugo, Ricardo Gregorio; Bonders, Martins
Original version
Schmorrow, D.D., Fidopiastis, C.M. (Red). (2023). Augmented Cognition: 17th International Conference, AC 2023, Held as Part of the 25th HCI International Conference, HCII 2023, Copenhagen, Denmark, July 23–28, 2023, Proceedings. Springer. 10.1007/978-3-031-35017-7_28Abstract
Incorporating gamification elements and innovative approaches in training and educational programs are promising for addressing cybersecurity knowledge gaps. Cybersecurity training should consider a combination of hard and soft skills to deal with the diversity of cyber incidents. Therefore, this research aims to investigate if soft skills such as communication and collaboration enhances students’ performance in practical task execution and if the CyberEscape approach promotes students engagement and self-efficacy. This paper presents a cybersecurity game CyberEscape based on the intervention mapping methodology previously defined in the research. A virtualised infrastructure simulating the business environment works as a hybrid escape room. Physical resources and prepared information materials complement the game to support the scenario and ensure student engagement. The work employs a multiple-methods research approach. Participants filled out questionnaires in the pre-event and post-execution phases. Additionally, the participants were involved in small group semistructured interviews. Results of the pilot study show a positive impact on student competence improvement and increased interest in cybersecurity.